![]() ![]() That includes the proto and techtree files, for example, and the animations, god powers, models, and random map folders. Some files and folders are now versioned to ensure savegame and replay compatibility between patches.LNG files are now in a separate \modelsfx folder. Alternatively, you can do this in 3ds Max with AMP (see below). These are duplicates of your model’s material information and need to be stored in \MyMod\materials, under a specific file name. BRG models now need to be accompanied by so-called. You will also need that to extract any of the new. DDT files might still work, but if you encounter problems you should try to convert them using this tool. DDT files now come in a different format. en-language.txt (or cn-language.txt, or whatever language you’re on) now replaces xpacklanguage.dll, which is very handy since it spares you the. Go to your language in AoMEE’s \Language folder (e.g. ![]()
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